I have an obsessive fascination with the visions, ideas, and processes that inspire my work. The creation of vivid depictions and expressions of these imagined and emergent realities is my primary preoccupation in life.
Technology provides me with an endless palette of new possibilities and enables me to dissolve traditional boundaries of medium, process, style and genre. My intention is to create beautiful psychoactive art that engages the imagination, inspires wonder, and enhances well being.
My process integrates intuition and intellect - deliberate design and random happenstance - painting and sculpture - realism and abstraction - nature and technology - art and mathematics - science and mysticism - philosophy and humor.
I've been making virtual art using 3D computer graphics for thirty years. I produce prints, animations, 3D printed sculptures and virtual realities. Virtual reality technology makes it possible to experience my art in it's natural habitat.
The fundamental innovation of virtual reality is spatial presence - the sensation of being present in a place. The ability to directly communicate the first person subjective experience of spatial presence brings an entirely new dimension to communication. Art is particularly well suited to this new medium because it is experiential. Throughout history, artists, like architects, have used spatial presence to mediate experience in reality. VR makes it possible to mediate experience unconstrained by the limits of reality.
The creative freedom enabled by virtual reality is staggering. It opens up a vast multiverse of entirely new artistic possibilities. I've always dreamed of using technology to transport people to places and experiences beyond imagination. Virtual reality has made my lifelong dream an actual reality.